![]() I'm happy to hear about things I overlooked, or easier ways to accomplish what I'm talking about. I have only spent a morning making balloons in Clip Studio. Obviously, The Thing You Know is going to feel safer and more appealing. Of course, I'm open to the likelihood that many of my Clip Studio feelings are a result of a lack of familiarity. Revising balloons is fiddly and time-consuming. It feels easier to understand how everything fits together.Ĭleaning up balloons and tails is tedious and time-consuming. I don’t know how to explain this, but the object-handling and masking system seems easier to understand, or more clearly communicated. Interface is cleaner and easier to read at a glance. ![]() Manipulation tools (select, skew, rotate, scale, etc) feel more fluid and intuitive, though of course this could just be practice. ![]() Text tool has good optical kerning, and though I like the typeface that I use, its kerning metrics seem suspect sometimes. If I make changes to existing balloons, how do I copy or apply those settings to a new balloon sub-tool preset? Text tool’s box wrapping ignores words (it doesn’t seem to interpret spaces as word demarcations), so makes it easy to cut words in half when adjusting the bounding box, carrying individual letters to the next line. Text tool does not include Photoshop’s nice optical kerning. The benefit of having flexible balloons is lost if I still have to make separate above- and below-panel-lines “balloon fill” layers. Stroke is rounded where balloon tails meet the balloon.īalloon tail control delivers unpleasant curves. To change transformation modes (skew / scale / free transform) on an individual balloon, I have to adjust that behaviour in a palette menu? Why can’t I just hold down option/command/shift etc.? Nice to be able to preview the balloons exactly as they’ll look as you’re making them. Great customization of balloon stroke brush settings.Īutomatic joining of balloon tails to balloons Navigation and control is reasonably quick once you know the shortcuts Clip Studio seems fast and stable, which I like, but I am already very familiar with Photoshop, and even though for some reason it can often be a clunky old piece of junk, it’s still more refined in some ways. Long story short, it seems like regardless which app I’m using, there’s still a bunch of tweaking and manual work to be done. Sure, I can take the Balloon Stroke layer, duplicate it, and change it from “stroke only” to “fill only,” but occasionally I have balloons that need to be painted-in, and I can’t paint on a vector Balloon Fill layer. I was hoping Clip Studio would have some sort of dynamic way to create these effects. I was looking forward to the flexibility of having vector balloons-it would make revising easier-but if I still have to create separate raster layers to make the fills, then I’m stuck in the same workflow as I have with Photoshop, where I have to make my changes to the balloon path, then bake it to the separate balloon fill layers. If I have to go in and sharpen those points, I’m back where I started with Photoshop. It’s nice to not have to clean up the balloon/tail intersections, but I wish the stroke weren’t rounded where the tail meets the balloon. I thought the Balloon Tail tool would make it faster to make balloon tails, but I spend as much time fiddling with the shape as I did in Photoshop. I like that I can vertically centre the text within the bounding box (along the Y axis), but I don’t seem to be able to draw a bounding box for the text when I am creating the text? And there must be a setting that will let me wrap the text within the bounding box but not chop words in half while I’m doing it. The text tool feels like the biggest shortcoming. ![]() It’s got great tools, but its advances seem to be offset by some disappointments. I was hoping Clip Studio would offer a cleaner, more precise, easier-to-revise option for lettering this comic. And then, since patron seanwangart asked about my Photoshop balloon-making technique, a step-by-step for balloon-making in Photoshop. Right now: a look at my preliminary experiments in lettering in Clip Studio, and a comparison of its tools with Photoshop’s. Chapter One of DD4 is all scanned, and I’ve finished laying out the pages with their panel borders (more on that in another post).
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